Call of Duty 4: Modern Warfare is the fourth installment in the Call of Duty franchise. It is the first to be set in the modern times, straying away from its World War 2 roots. The game’s overall look is heavily based on 2000s military (movies) aesthetics. The typography reflects this with imposing, geometric typefaces that evoke a feeling of power and a maybe tinge of futurism, since the game takes place in a fictional 2011.
The series’ logo used Impact, with bevel and chrome effect applied. The “Modern Warfare” text is set in Bank Gothic, which is glowing green and is likely a reference to night vision goggles. A majority of the user interface uses ITC Conduit Regular for both short and long text. It is complimented with Carbon Bold, which is used sparingly for important information.
The briefing cut-scenes between each chapter use Eurostile’s normal and extended width for most information. 3X5 is additionally used for small text and can be found at the top right of most cut-scenes.
Modern Warfare 2 (2009) and Modern Warfare 3 (2011), along with the remasters largely follow the same stylings, so this use can still be applied to those games.
3 Comments on “Call of Duty 4 Modern Warfare video game”
Hey, I heard of an unidentified font here.
The “blocky” font mentioned here appears to be based on 5x3 by K-Type on dafont.com.
That’s cool, thank you, Nikolai! I’ve added it.
Two small things: the name is 3x5. And while the font is available from Dafont, that version is only for personal use. For commercial use, you need to get a license from K-Type.
Oops, my bad. Yes it is actually 3x5. Happy I could’ve helped!