Shatter is the typeface used for the original logo of Gamma World. This science fantasy role-playing game was designed by James M. Ward and Gary Jaquet, and first published by TSR, Inc. (Tactical Studies Rules) in 1978. Set in the mid-25th century, more than a century after a second nuclear war had destroyed human civilization, it’s notable as the first role-playing game in the post-apocalyptic subgenre. From RPG.net:
Gamma World takes place in the far future after cataclymic wars and destruction. Players play the survivors of this wasteland who fight savages, weird beasts and deranged robots, find and figure out ancient technology, and hopefully help rebuild civilization.
Players can be “pure strain humans” – normal people, or mutant humans, animals, and even plants and synthetic lifeforms – afflicted with wildly unrealistic and sometimes wacky mutations that serve either as cool powers or severely debilitating conditions.
The original Gamma World from 1978 came as a boxed set containing a 56-page rulebook, a map of a devastated North America, and five polyhedral dice. For the second edition from 1983, the logo in Shatter was replaced with something more elaborate, including gradients, a dimensional long shade, and highlight effects. See the Gamma World section at TSR Archives for an overview of the various editions, and read a review of the game by Tim Brannan.